Base level!
Quick update about the new version that's out!
Essentially, there's an actual objective and metrics the player can grade themself on!
- Added cargo that can be damaged (too much damage will cause hams to poof out of existence!)
- Added level progress that is tracked and relayed globally to all game components
- Added info displays for the following
- Dynamic progress graphic of boat sailing across map, revealing path until the X marks the spot!
- Cargo health, showing when you're gonna lose a ham for good
- Timer that shows you how long it took you to get to the end of the level
- Figured out the issue where puddles were still highlighting cyan, it was a localized broswer cache issue on my end :P
- Updated the game window in itch to be 640x360 since that's the minimum window size we designed the game for. Since it's pixel art, it will scale best if a multiple of that resolution.
Have fun Splashy Friends!
Files
web.zip Play in browser
9 days ago
(Playtest) Splish Splashisson: A Splashy Saga - Base level
Playtest the current state of Splish Splashisson and let us know how it feels and what could be added/improved!
Status | Prototype |
Author | Splashy Inc. |
Genre | Action |
Tags | Godot, splashy-fish |
More posts
- Full sound effects for the base level3 days ago
- Rats, distractions, and docks!5 days ago
- Playtest version with an obstacle20 days ago
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